Immersive Environments are changing the way architects experience and present design. Vaguely representative immersive experiences (video gaming, virtual simulations, cube projections) carried a high cost for implementation and placed a limit on the level of quality produced. With recent advances, technology has progressed to a point that opens the door for an innovative approach to experiential architectural design.

Why Virtual Reality? Hickok Cole is developing a system to create a connected environment where multiple people can seamlessly plug into and share in an experience controlled by a single user. This environment will then be capable presenting many things about a particular design project from early concept to final output to an audience. It will be a fully immersive environment that will implement a series of stills, overlays, and transitions. Architects for centuries have tried to imagine themselves in their designed spaces during the design process. Now we can.

Process:
Read Carlyn’s blog about her experience designing with VR.

Watch designer Bryan Chun explain the capabilities of designing and troubleshooting within a VR model for The International Spy Museum:

What’s Next? We continue to explore the use of VR in our modeling process and are working on adding it as a regular service to help our clients visualize their space.

Drag image to look around. If this dynamic view isn’t working for you, please open this page in a different browser.

 

Read more about our use of VR in Architect Magazine.


Contact for more information: Melanie De Cola